

You can play it now at in its entirety, as none of the content is behind any kind of paywall. Outside help was enlisted from Canada and the US.Ĭurrently, the game is in open beta, whatever that distinction means for a F2P MMO. Because so much of the game is descriptions and dialogue, there was a lot of translation to be done. The English language market beckoned, but there was work to do first. Originally dreamt up by a small group of French-speaking developers, it found a solid audience of about 40,000 to 50,000 players upon release in France and Quebec (as Fatecraft: The Therian Saga). That’s perfectly logical reasoning, but then everything about Therian Saga follows a sensible path. “We’re web-based because we want people to enjoy it without installing 20 gigs.” “We don’t want to be compared to a Facebook game,” Devigne said. Virtys would prefer you not paint its game with too broad a brush. If there’s still a little skepticism among a segment of the gaming community toward free-to-play games in general, there’s even more for those that come to life within your browser. “For a web game?” he said, laughing while doing so. I just haven’t had the time, I say, because even though it looks really intriguing, it seems so complex for … Early on in my conversation with Virtys’ Laurent Devigne at PAX East, I find myself explaining why I haven’t tried his studio’s free-to-play MMORPG Therian Saga yet.
